
Riccardo Testa
Game Designer
Ideas Inc.
Glasgow Unibosi & Surge Game Jam winner Ideas Inc.
Theme: "Find the leaders of the world's lost marbles!"
The Game
It's a 2D puzzle game about a sorting marble machine that you have to control to bring the right marbles to the right minds.
The game is made in unity using tilemaps and unity 2D physic system.
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Design:
The ideation process was complex for this jam, as the theme is really specific and we struggled a bit to come up with a nice clear idea. Brainstorm after ceative break, ceative break after Brainstorm, I managed to create a puzzle concept based on complex machines. I then proceeded creating working with another designer to create all the levels and mechanics that we included in the game.
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Code
The code for the game was simple and easy to implement, as it relied mostly on unity2D built in system. The main elements were creating a spawner for the balls to fall into the machine, giving functionality to the interactive pipes and finally creating menus timers and score counters.
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Art
Since there were 4 artists for this project, I worked close with them to try and get consistent art and without any evident flaw, and creating the design for the beautiful rotating menu!
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