
Riccardo Testa
Game Designer
Ideas Inc.
Glasgow Unibosi & Surge Game Jam winner Ideas Inc.
Theme: "Find the leaders of the world's lost marbles!"
The Game
It's a 2D puzzle game about a sorting marble machine that you have to control to bring the right marbles to the right minds.
The game is made in unity using tilemaps and unity 2D physic system.
Design:
The ideation process was complex for this jam, as the theme is really specific and we struggled a bit to come up with a nice clear idea. Brainstorm after ceative break, ceative break after Brainstorm, I managed to create a puzzle concept based on complex machines. I then proceeded creating working with another designer to create all the levels and mechanics that we included in the game.
Code
The code for the game was simple and easy to implement, as it relied mostly on unity2D built in system. The main elements were creating a spawner for the balls to fall into the machine, giving functionality to the interactive pipes and finally creating menus timers and score counters.
Art
Since there were 4 artists for this project, I worked close with them to try and get consistent art and without any evident flaw, and creating the design for the beautiful rotating menu!



